A Game of Silence - Part 16
- Roy Dransfield
- Dec 30, 2024
- 5 min read

The clinking of chains grew louder, and Will’s heart pounded faster with every step the players took toward him. The flickering overhead lights illuminated their vacant faces, eyes wide and unblinking, their bodies stiff as if they were little more than puppets under the control of the game. Each of them moved with the same strange, robotic precision, their hands still gripping crude weapons—knives, pieces of broken glass, jagged metal shards—tools of death, tools of the game.
Will’s mind screamed in terror. The room seemed to shrink around him, suffocating him, closing off any chance of escape. There was no way out. No door, no window, no escape route. He was trapped in this nightmare, and every move he made brought him closer to his inevitable end.
His breath came in sharp, ragged bursts as he stumbled backward, his mind racing. This wasn’t real. This couldn’t be real. The other players couldn’t be this far gone, could they? The idea that they were now reduced to mindless tools of the game—no longer thinking, no longer human—was too much for Will to comprehend.
But as the figures loomed closer, their cold, empty eyes locked onto his with unblinking precision, the weight of reality sank in. The scarred man was right. There was no turning back now. The game had become something far more insidious than he could have ever imagined.
One of the players, a gaunt man with sunken eyes, raised a jagged shard of glass toward Will, his face slack, devoid of any emotion. Will’s body froze. His mind screamed at him to move, to run, but his legs were like lead, unwilling to respond. The man stepped forward, slowly, deliberately, dragging his feet as the chains rattled with each movement.
A voice cut through the silence, so soft it felt like it came from within Will’s own mind.
“Fight.”
It was the woman from earlier. The one who had seemed so close to giving up. She was standing in the corner, her eyes still vacant but flickering with a faint, almost imperceptible spark of recognition. Will’s gaze locked with hers. She was still in there, somewhere, deep beneath the surface. There was still a piece of her left, a piece of humanity that hadn’t been entirely consumed by the game.
She lifted her head slightly, her voice barely audible. “You have to fight, Will. Do something. Don’t let them turn you into one of them.”
Will felt a surge of conflicting emotions. Hope—a desperate, fleeting hope—flared up inside him at her words. She was still human. She was still fighting. But then, just as quickly, doubt crept in. Could he fight back? Could he really kill another player to survive? Was he too far gone already to make a difference?
The scarred man’s voice cut through the momentary silence, a cruel chuckle following his words.
“You think you can fight it? You think you can break free?” His tone was mocking, dripping with disdain. “There’s no escape, Will. The game has already chosen. The players are your enemies now. They are nothing more than tools, puppets to be used however the game sees fit. And you? You’re just the final piece in the puzzle. The last to fall.”
The chains rattled again as the players closed in, now almost within arm’s reach. Will’s breath was shallow, his pulse hammering in his ears. He could see their faces up close now—distorted, haunted, lifeless. And yet, there was still something familiar about them. Each one was like a mirror of who he had been, or perhaps who he was becoming.
The woman, the one who had spoken to him, stepped forward slightly, her eyes pleading. Her hands were bound, but she reached out, just a fraction of an inch, as if trying to break free from her shackles. “Will… we… we still have a choice. We can… we can stop this. You have to stop it.”
Her voice was shaky, broken, but it held truth. Will’s gaze shifted from her to the players closing in on him. Their eyes were glazed over, their bodies moving in sync as if controlled by some invisible force. The glass shard held aloft by the gaunt man was now mere inches from his chest. A cold sweat broke out across Will’s skin, his mind racing.
Fight. Escape. Survive.
But how? The rules were clear. The game was never about winning—it was about survival at any cost. And survival meant eliminating the competition. The blood that stained the floor, the woman who had died in front of him, the hollow, desperate faces of the players—they were all part of this twisted reality.
Was he any different? Was he really that much better than them? Hadn’t he already broken? Hadn’t he already sacrificed something when he watched that woman die without intervening?
A voice rose within him, faint but undeniable. What if there was another way?
He couldn’t kill another person. He wouldn’t. He couldn’t let himself become like them, mindlessly following the game’s rules. But there had to be another way to break free. There had to be a way to end this madness.
The scarred man’s laughter echoed again. “You still don’t get it, do you, Will? The game is already over for you.”
The player with the glass shard lunged forward, but at the last moment, Will made his decision. With a sudden, desperate motion, he dove to the side, his body crashing into the pile of discarded crates near the corner of the room. His heart was pounding in his chest as he scrambled for anything—anything—to defend himself.
His fingers closed around something cold, hard. A crowbar.
The sound of scraping metal filled the room as Will swung it blindly, desperate, hoping to break through the haze of fear and confusion that was threatening to swallow him whole. The crowbar caught one of the approaching players in the side, sending him crashing to the ground with a grunt.
The chains rattled louder, and the others paused for a fraction of a second—long enough for Will to gain some ground. The woman in the corner screamed, her voice full of raw, ragged pain. “Run!”
Will didn’t need another word. He pushed himself to his feet and bolted for the door. The door.
His pulse was in his throat as he threw himself toward it, but as his hand gripped the handle, he realized something—it was locked. The scarred man’s laugh echoed through the room again, a low, mocking sound.
“Where do you think you’re going?” The scarred man’s voice was cool and detached. “There’s no escape, Will. Not anymore.”
Will slammed his shoulder against the door, his muscles screaming with the effort. He couldn’t think, couldn’t breathe. The game had him. It had all of them.
But as the sound of approaching footsteps grew louder, Will’s mind suddenly clicked into focus.
The game wasn’t over.
It wasn’t just about killing. It was about survival, yes. But it was also about breaking the rules.
And in that moment, Will realized something that made his blood run cold—he could break the game.
A Game of Silence is the property of the Author and must not be plagiarised. Legal action will be taken against those who copy, download, or use its content for monetization purposes.
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